Installing Comixer isn't that complicated, but satisfying the dependencies can be a bit of work. If you already have XCode Tools and Fink installed you can skip to Step 3.
STEP 1
Install XCode Tools developer SDK available free from Apple. You will need to have (or create) a developer account. If you've ever purchased anything from the Apple Store online you already have an account that will work. Download the appropriate version of XCode Tools for your OSX version. The site will always assume you want the latest version and are running the current OSX. If you're not you'll have to search for the correct version.
http://developer.apple.com/tec…..xcode.html
Make certain you install ALL of the tool kit. If you only install the base tools you won't be able to do the next step.
STEP 2
You have two options for getting the ports on your Mac. They use different directories so you can actually install both at the same time. MacPorts is preferred by a lot of developers, but in my opinion Fink is easier for non-developers to use:
Install Fink, available for free at:
http://www.finkproject.org/
If you're comfortable with the Command Line Interface you're ready for the next step. If you prefer a GUI you'll want to use FinkCommander, which is included with the Fink DMG, just drag it into your Applications or Utilities folder (or wherever else you want to put it).
Insall MacPorts, also available for free at:
http://www.macports.org/index.php
This is also available in a DMG installer, but make sure you download the correct one for your Mac OS version! Most people use MacPorts from the command line in a terminal, but there are some third party “front ends” for it that make it a little more user friendly. However, if you're looking for a front-end you probably will be happier using Fink Commander and Fink instead.
STEP 3
Using Fink or MacPorts, download and install the following programs, which are all available in the ports:
- Nautilus (this will install a bunch of Gnome stuff too)
- Zenity
- ImageMagick
You'll want to prevent Nautilus from making its own desktop – which will cover your existing desktop even if X11 isn't set for root/full screen mode. Before you try to run Nautilus, open Terminal and type (or copy and paste this line into the terminal):
/sw/bin/gconftool-2 -s -t bool /apps/nautilus/preferences/show_desktop false
(or if you used MacPorts instead):
/opt/local/bin/gconftool-2 -s -t bool /apps/nautilus/preferences/show_desktop false
STEP 4
IMPORTANT NOTE!
Comixer is using Nautilus Scripts, which has since been deprecated in favor of Nautilus Actions. As a result recent installations of Nautilus will not have a “nautilus-scripts” folder present, so you will need to manually create a folder with that name. Open a Terminal and type:
mkdir ~/.gnome2/nautilus-scripts
Simple way: just run the “Install” script and it will automatically copy the files to the correct locations.
Manual Installation (this is just doing manually what the Install script does):
1. Open a Terminal and type or copy and paste the following:
2. cd /Volumes/Comixer
3. cp /Volumes/Comixer/Comixer ~/.gnome2/nautilus-scripts/Comixer
4. cp /Volumes/Comixer/UserManual ~/gnome2/nautilus-scripts/UserManual
5. ditto /Volumes/Comixer/manual_resources ~/.comixer
Installing Multiple Versions
The above instructions will always replace any existing Comixer installations with the version being installed. If you would prefer to have multiple installations, for example for different versions, simply create custom sub-folders via the Terminal:
mkdir ~/.gnome2/nautilus-scripts/customfolder1
mkdir ~/.gnome2/nautilus-scripts/customfolder2
Then, using the Manual Installation method above, insert your custom folder names into the path, for example:
cp /Volumes/Comixer/Comixer ~/.gnome2/nautilus-scripts/customfolder1/Comixer
In Nautilus you'll see all the different version sub-folders from the context menu under “scripts.”
BASIC USAGE:
Open a Terminal and type (or copy and paste) the following if you used Fink:
/sw/bin/nautilus
If you used MacPorts the command is the following:
/opt/local/bin/nautilus
If all went well, you'll see a Nautilus File Browser window open. It will look different from your Mac OSX Finder file windows, which is actually good because then you'll know they are Nautilus, not Finder, windows.
Using Nautilus navigate to the folder where you have the images you want to turn into a comic book file.
Right+Click (or Control+Click) to get the context menu and select:
Scripts–>Comixer to run the program or
Scripts–>user manual to read the user manual in Safari
That's it! Have fun making comic books and thanks for trying Comixer for Mac OSX.
Tips & Fixes
Error: No files are created
If you are using Fink and receive an error related to “libtiff” that results in no files being created in the output directory you may need to rebuild imagemagick manually. Open a terminal and type:
fink rebuild imagemagick
This *should* fix this problem on Snow Leopard systems.
Tip: Launch Nautilus without opening a Terminal
If you get tired of opening the terminal and typing a command to launch Nautilus you can just create a copy on your desktop you can double click.
If you used Fink go to your main hard drive and find:
/sw/bin/nautilus
If you used MacPorts it should be here:
/opt/local/bin/nautilus
The Finder won't let you simply make an alias of it, but you can “copy” it and then get to your desktop and “paste” it there.
Now you just need to double click on that icon on your desktop and it will automatically open a terminal and also execute the command to launch Nautilus.
Once Nautilus is open you can navigate to your comic book page scans and use the “right+click” (or “hold+click” or “cmd+click” if using a Mac mouse) and go to Scripts–>Comixer–>Comixer
That's it! Now you can launch Nautilus to run Comixer as easily as you open the Finder!